This website stores cookies on your computer. These cookies are used to improve your website experience and provide more personalized services to you, both on this website and through other media.
Accept
EdTechReviewEdTechReview
  • News
  • Trends
  • Insight
  • eLearning
  • Research
  • Dictionary
  • EdTech Voices
  • More
    • Data & Statistics
    • Reviews
    • AWS for Education
    • Events

    Resources

    • Infographics
    • Reports & Case Studies
    • Videos
    • Books
    • Webinar

    Needs

    • 1:1 Learning
    • 21st Century Education
    • 21st Century Leadership
    • 21st Century Learning
    • 21st Century Teaching
    • 3D Printing
    • More Tags

    For

    • Students
    • Teachers/Educators
    • Administrators
    • Entrepreneurs/Startups
    • Govt. Officials/Policymakers
    • Parents
Explore
Search
Contribute
  • Submit A Post
  • EdTech Trainers and Consultants
  • Your Campus EdTech
  • Your EdTech Product
  • Your Feedback
  • Your Love for Us
  • EdTech Product Reviews
ETR Resources
  • About
  • Mission/Vision
  • Team
  • Services
  • Testimonials
  • Authors
  • Sponsor
  • Partner
  • Advertise
  • Our Clients
  • Media Kit
  • Press Release
  • FAQ’S
Reading: Best Online Educational Games for Middle School Students  
Aa
EdTechReviewEdTechReview
Aa
Search
  • News
  • Trends
  • Insight
  • eLearning
  • Reviews
  • Dictionary
  • EdTech Voices
  • Data & Statistics
  • Research
  • AWS for Education
  • Events
  • Voices
  • Tags
  • About
  • Contribute
  • FAQ’S
  • Our Clients
  • Partner
Follow US
Home > Trend & Insight > Insight > Best Online Educational Games for Middle School Students  
Insight

Best Online Educational Games for Middle School Students  

Saniya Khan Published Jan 17, 2021
Share
0 Min Read
7 Examples of Institutions Which Understand the Power of Byod and 11 Learning
7 Examples of Institutions Which Understand the Power of BYOD and 1:1 Learning
SHARE

Gone are the days when children were fascinated by comics, graphics, and books full of colourful pictures. Today’s kids are more inclined towards gaming. By gaming, we do not mean it is only about playing; it is about learning.

AdvertisementWhy this Ad?
Contents
MetKids: Metropolitan Museum of Art, for KidsNational Geographic Kids: Introducing Kids to the WorldScratch — Imagine, Program, ShareQuiddlerPoptropicaMinecraft: Education EditionDeep-Sea DuelProdigy MathNASA Games for Grades 5-8Geoguesser
AdvertisementWhy this Ad?

The experience allows children to explore and play to learn and develop creative and critical thinking, which is essential to their academic success. (Davies et al., 2013; Holmes, Li den, & Shin, 2013; International Association for Development of the Information Society, 2012; Won & Han, 2010). However, every other day there is a new invention and an increase in accessibility to technology; so is the increase in its usage in classrooms and homes. Amidst all, introducing kids to education-based games provides students with various learning opportunities, and there are a variety of content-areas, age ranges, and skill levels to choose from. Educators have plenty of opportunities to create unique learning opportunities for them. Most schools and colleges have already brought it into practice, especially, after the sudden school closures due to COVID-19.

Two in five people worldwide are gamers. China, closely followed by the U.S., leads the global market in terms of players and revenues. The Newzoo's 2020 Global Games report shows that the Chinese and U.S. gaming markets are worth $40.85 billion and $37 billion, respectively.

As per the recent report on the games market's overall growth toward 2025, nearly 3.2 billion people will play games in 2022, spending a combined total of $196.8 billion. And our forecasts show that the Market will continue to grow in the following years.

Needless to say, games are a big business. However, it does not mean that we toss out books and get our kids’ hands-on games all day—we should include games in their learning journey.

Just in case, if you are planning to do so, here we enlist top online educational games for middle schoolers that you must consider:

MetKids: Metropolitan Museum of Art, for Kids

Metkids is explicitly designed to introduce children to the colourful world of art history. This platform is full of creative media like behind-the-scenes videos, DIY projects that allow children to try them at home, and even a fully interactive map of The Met to help kids discover love and art appreciation.MetKids also have a blog that offers fascinating art facts and art history titbits written in a fun, engaging way. There is a “time-machine” that lets kids explore different periods and learn about culture, inventions, and innovations of that time in different locations. This games with a free trial as well as the premier version.  

National Geographic Kids: Introducing Kids to the World

National Geographic Kids’ children browse stunning photos of nature at its most beautiful or watch videos of baby animals in their natural habitat. They can also learn in-depth stories of different people, places, and cultures through interactive media and fun games. National geographic kids are one of the best edutainment platforms for kids aged 3-14. It utilizes technology and leverages the best of interactive media to bring users a learning experience they are not likely to forget. However, it lacks a specific and structured curriculum.  

Scratch — Imagine, Program, Share

Designed for kids aged 6-12, scratch is an incredibly gentle education-based game that introduces kids to coding. This platform aims to inspire children to think creatively and reason systematically by teaching them the fundamentals of coding. It implements tools, techniques, and interactive content to help familiarize children with common programming languages in a fun and enjoyable way. Scratch uses an easy-to-use visual block interface that saves beginners from the grief and frustrations of writing out the codes and helps them focus instead on the basics of game development, graphic design, and animation. Fundamentally, coding instils universal skills like problem-solving, discipline, and creativity in kids. Although, scratch is primarily used by kids, but is available to anyone interested in learning how to code.  

Quiddler

Quiddler is a unique game that teaches English to its users. In this wordsmithing game, players begin with three-letter cards. In the first round, they draw and discard until they form a word. The next round begins with four letters and ends with ten letters. While playing this game, players learn spellings, improve vocabulary, and unintentionally also get to know new words and their meaning using a dictionary.  

Poptropica

Poptropica is a multiplayer online role-playing game where players can travel to different islands to play games, read comics, and even complete quests. Each island has its own theme and specific challenges. This game is best suited for children ages 6 to 15. It is free, but subscriptions and memberships are also available for purchase.  

Minecraft: Education Edition

It is unlikely to find a kid who does not like Minecraft. Although it is a video game, its education-focused version takes learning to the next level. It has lessons, STEM curriculum, and project-based challenges with the help of which this the immersive game promotes creativity, collaboration, and problem-solving skills.  

Deep-Sea Duel

Deep-Sea Duel is a game of math skill, speed, and strategy. This comes with two versions; the easier one is the 9-bubble version and the harder 16-bubble version. Deep-Sea Duel is made to align with standards for grades 3 to 5 and 6 to 8. In this game, two players take turns to grab a  number bubble to get the desired sum before their opponent can. This game is available at zero cost.  

Prodigy Math

Prodigy, an online fantasy game, is designed especially for kids up to Grade 8. They can create their own tiny wizard character, engage classmates, friends, or computer-generated foes in math battles to earn stars and new items for their character. During each math battle, there are instructions and tools tweens can use to help solve the problems. This game is free, can be used in school or at home, and has membership subscription options if desired.  

NASA Games for Grades 5-8

With varieties of games and educational activities to choose from; the NASA Stem @ Home for Students offers numerous entertaining and informative options for grade 5-8 students! NASA Games serve as a road map to frame and guide the agency’s work to benefit students over the coming years. The game aims to engage, attract, and educate students about everything allied with the space system.  

Geoguesser

Last but not least, Geoguesser is an addictive puzzle-based game that tasks students with guessing the location of Google Street View and Mapillary images from around the world. Students investigate the image area, scour it for clues and think critically about what they see, and work to narrow down where in the world they might find it. The game comes with five rounds where they guess the right place, get award points if the answer is right, or are closer to the answer. Users are allowed to use either or free or pro account to play with maps. With free accounts kids can do the Daily Challenge and one map per day, along with the original free world map; whereas, students with Pro accounts are allowed to make and save their own maps, play as many times as they like, compete with friends, create leagues, and get no ads in between. It is a less straight instructional platform but great for cultivating 21st-century skills.  

Whether a parent or tutor to a middle schooler, try bringing these amazing games into their lives to enhance their hold onto certain subjects, improve knowledge, and learn 21st-century skills.  

TAGGED: 21st Century Teaching, Educational Games, Game Based Learning, Gamification, Middle School, Parents, Teachers/Educators, Tools for Parents, Tools for Teachers/Educators
Share This Article
Facebook Twitter Whatsapp Whatsapp LinkedIn Reddit Telegram Email Copy Link
By Saniya Khan
I am Saniya Khan, Copy-Editor at EdTechReview - India’s leading edtech media. As a part of the group, my aim is to spread awareness on the growing edtech market by guiding all educational stakeholders on latest and quality news, information and resources. A voraciously curious writer with a dedication to excellence creates interesting yet informational pieces, playing with words since 2016.
Previous Article Self Regulated Learning in Kindergarten Through Student-centered Learning Environments Best Online Educational Games for Kindergarten Kids   
Next Article What is Blended Learning Importance Of Adopting A Blended Learning Approach To Increase Student Productivity In Classrooms
AdvertisementWhy this Ad?

Latest EdTech News To Your Inbox

Stay Connected

AdvertisementWhy this Ad?
AdvertisementWhy this Ad?

Latest EdTech News To Your Inbox

Stay Connected

AdvertisementWhy this Ad?

You Might Also Like

Everything You Must Know About the G20 India 2023 Outcome Summary & Declarations
Insight

Everything You Must Know About the G20 India 2023: Outcome, Summary & Declarations

Sep 25, 2023
What is a Digital Library What It Means for Public & Private Schools
Insight

What is a Digital Library? What it Means for Public & Private Schools?

Sep 22, 2023
Taking the Long View on School Governance
Insight

Taking the Long View on School Governance

Sep 19, 2023
Top 7 Entrepreneurial Skills for Launching Your Business Successfully
Insight

Top 7 Entrepreneurial Skills for Launching Your Business Successfully

Sep 18, 2023
the Challenges of Implementing Cloud Computing in the Education Industry
Insight

The Challenges of Implementing Cloud Computing in the Education Industry

Sep 14, 2023
Ugc Launches Malaviya Mission - Teacher Training Programme for 15 Lakh Teachers
News

UGC Launches Malaviya Mission – Teacher Training Programme for 15 Lakh Teachers

Sep 13, 2023
Understanding the Training and Skills Strategies of G20
Insight

Understanding the Training and Skills Strategies of G20

Sep 9, 2023
Nuvepro Collaborates with Edforce to Enhance Students Learning Experience
News

Nuvepro Collaborates With edForce to Enhance Students’ Learning Experience

Sep 7, 2023
Show More
EdTechReviewEdTechReview

H433, 2nd Floor, Vikaspuri, New Delhi, India, 110018
Phone: 011 41321030

Follow US

Copyright © EdTechReview. All Rights Reserved.

  • Home
  • Advertise
  • Event Associations
  • Press Release
  • About
  • Services
  • Contribute
  • News
  • Trend & Insight
  • Data & Statistics
  • eLearning
  • Reviews
  • Research
  • Voices
  • Dictionary
  • Tags
  • Resources
  • Events
  • Courses
  • EdTech Product for Review
  • Our Clients
  • FAQ’S
  • Contact Us
  • Important Links
  • Sitemap
  • Terms of Use
  • Privacy Policy
newsletter
Join 100K+ subscribers!

Subscribe to our weekly newsletter that brings the latest EdTech news, trends, insights, reports, interviews, etc. for educators, school leaders, entrepreneurs, investors, & others.

Zero spam, Unsubscribe at any time.
Welcome Back!

Sign in to your account

Lost your password?