This website stores cookies on your computer. These cookies are used to improve your website experience and provide more personalized services to you, both on this website and through other media.
Accept
EdTechReviewEdTechReview
  • News
  • Trends
  • Insight
  • eLearning
  • Research
  • Dictionary
  • EdTech Voices
  • More
    • Data & Statistics
    • Reviews
    • AWS for Education
    • Events

    Resources

    • Infographics
    • Reports & Case Studies
    • Videos
    • Books
    • Webinar

    Needs

    • 1:1 Learning
    • 21st Century Education
    • 21st Century Leadership
    • 21st Century Learning
    • 21st Century Teaching
    • 3D Printing
    • More Tags

    For

    • Students
    • Teachers/Educators
    • Administrators
    • Entrepreneurs/Startups
    • Govt. Officials/Policymakers
    • Parents
Explore
Search
Contribute
  • Submit A Post
  • EdTech Trainers and Consultants
  • Your Campus EdTech
  • Your EdTech Product
  • Your Feedback
  • Your Love for Us
  • EdTech Product Reviews
ETR Resources
  • About
  • Mission/Vision
  • Team
  • Services
  • Testimonials
  • Authors
  • Sponsor
  • Partner
  • Advertise
  • Our Clients
  • Media Kit
  • Press Release
  • FAQ’S
Reading: Teachers Views About Use of Games in STEM Learning
Aa
EdTechReviewEdTechReview
Aa
Search
  • News
  • Trends
  • Insight
  • eLearning
  • Reviews
  • Dictionary
  • EdTech Voices
  • Data & Statistics
  • Research
  • AWS for Education
  • Events
  • EdTech Voices
  • Tags
  • About
  • FAQ’S
  • Our Clients
  • Partner
Follow US
Home > Trend & Insight > Insight > Teachers Views About Use of Games in STEM Learning
Insight

Teachers Views About Use of Games in STEM Learning

Santosh Bhaskar K
Santosh Bhaskar K Published Oct 5, 2013
Share
6 Min Read
Teachers Views About Use of Games in STEM Learning
Teachers Views About Use of Games in STEM Learning
SHARE
Everyone loves to play games. In recent years, game based learning has received significant attention as a great way to engage students with educational concepts. There is no doubt that games improve one’s critical thinking and problem-solving nature. 
AdvertisementWhy this Ad?
Words make students listen, tutorials make them watch and only games make them involved.

Especially, educational streams such as STEM  (Science, Technology, Engineering and Mathematics) include diverse subjects, of which many are complex to understand through lectures or tutorials. They need more involvement because one can’t learn them effectively just by reading and watching. Many educators have already recognized this fact and started using educational games that enable STEM content. Let’s have a look at the views of educators on using games in STEM.

AdvertisementWhy this Ad?

While going through many references about usage of games in STEM learning, I found a very interesting statement which is of a teacher proudly announcing that her student became a great educational game developer. I can’t stop sharing it with you. Have a look at that awesome written expression. To make it effective, I made all the details available through hyperlinks.

“In the 8th decade of the twentieth century, I taught a sixth grader who became Dr. Scott Laidlaw , creator of an online computer math game covering math skills from grade 5 through 8. It’s called “Ko’s Journey

,” and was so popular with his middle school students, they wanted to stay inside and play the game because it was “more fun than recess.” And that was a math skills game!”– Dr. Madlon T. Laster.

Not only Madlon, but also many veteran teachers have agreed that educational games have a greater impact in motivating students over traditional classroom methods. So, there is no wonder that educators have a completely positive opinion on games in STEM learning.

Peggy Sheehy’s approach towards games in STEM learning:

Peggy Sheehy, an educator who is very passionate about virtual worlds and games in education, has represented her views in a guest post on education week’s blog. Some exclusive theories are as follows.

According to Peggy Sheehy, the reason behind the introduction of games into STEM education is because of the lack of sufficient talented educators in STEM as well as greater efficiency of educational games in engaging students with STEM concepts. Last year, a survey said, only 17 percent of U.S.’s 12th-grade students were proficient in Math or demonstrate any interest in STEM subjects and the school districts were unable to fill this gap as there are less number of talented educators in STEM. The best solution was that of engaging students with educational games as they are hotbeds for STEM.

According to Peggy Sheehy, the motivational aspect of games and the potential of experiential learning through simulation are the basic reasons for her passion towards usage of games in STEM.

Alex Sarlin’s view about STEM games:

Alex Sarlin, Senior Producer at Scholastic Corporation and Course Operations/Pedagogy Specialist at Coursera, has given an explanatory answer for all those educators who are concerned that games will make kids anti-social or hypnotized. He has pointed out the fact that these concerns had been raised for every new communication namely, TV, mobile devices, social networks, YouTube, etc., in the last century. He has mentioned about STEM games here that true media literacy actually prepares children for their adult lives and students for their professional lives as well. His entire view concludes the fact that there is nothing wrong in being future oriented.

Shawn Cornally’s approach towards games:

Shawn Cornally, a STEM teacher and a frequent user of games, is always enthusiastic to tap educational games into his classroom. He has shared his views on games through a guest post.

“Games represent interesting iterations on the real world that can help emphasize principles and behaviors that, on Earth at least, are either too strong or too subtle (e.g. gravity).”

According to Shawn, bringing games into STEM learning can often cause teachers to take break, educators can easily put students on track if they use it effectively. He also mentioned the games he has used in his classroom.

We hope this information is useful for you to know about what teachers think about the usage of educational games in STEM learning. We’d like to have your views as well. Please feel free to share with us in the comment box.

 
TAGGED: Administrators, Game Based Learning, STEM, Teachers/Educators
Share This Article
Facebook Twitter Whatsapp Whatsapp LinkedIn Reddit Telegram Email Copy Link
Previous Article thinkcerca Think CRITICALLY, Think COLLABORATIVE, ThinkCERCA
Next Article open curriculum OpenCurriculum: Create, Access and Share K-12 Educational Content
AdvertisementWhy this Ad?

Latest EdTech News To Your Inbox

Stay Connected

AdvertisementWhy this Ad?
AdvertisementWhy this Ad?

Latest EdTech News To Your Inbox

Stay Connected

AdvertisementWhy this Ad?

You Might Also Like

Top 10 Montessori Teacher Training MTT Courses in India 2026-27 Edition
News

Top 10 Montessori Teacher Training (MTT) Courses in India: 2026-27 Edition

Sep 9, 2026
Schools Went Digital Why Is Student Transportation Still So Fragmented
Insight

Schools Went Digital. Why Is Student Transportation Still So Fragmented?

Sep 8, 2026
Top 10 Early Childhood Care and Education ECCE Courses for Teachers in India 2026-27
News

Top 10 Early Childhood Care and Education (ECCE) Courses for Teachers in India 2026-27

Sep 5, 2026
How to Build Educational Apps That Drive Real Teacher and Student Adoption in 2026
Insight

How to Build Educational Apps That Drive Real Teacher and Student Adoption in 2026

Sep 1, 2026
Why AI Lesson Planning Tools Are Only Solving Half the Problem
Insight

Why AI Lesson Planning Tools Are Only Solving Half the Problem

Aug 31, 2026
How Learning Gaps Can Be Identified Before Assessment AI-Powered Insights
Research

How Learning Gaps Can Be Identified Before Assessment (AI-Powered Insights)

Aug 28, 2026
The Future Belongs to Children Who Can Change Their Minds
Insight

The Future Belongs to Children Who Can Change Their Minds

Aug 26, 2026
Were Teaching Children for Jobs That Wont Exist Heres What We Should Teach Instead
Insight

We’re Teaching Children for Jobs That Won’t Exist, Here’s What We Should Teach Instead

Aug 15, 2026
Show More
EdTechReviewEdTechReview

H433, 2nd Floor, Vikaspuri, New Delhi, India, 110018
Phone: 011 41321030

Follow US

Copyright © EdTechReview. All Rights Reserved.

  • Home
  • Advertise
  • Event Associations
  • Press Release
  • About
  • Services
  • Contribute
  • News
  • Trend & Insight
  • Data & Statistics
  • eLearning
  • Reviews
  • Research
  • EdTech Voices
  • Dictionary
  • Tags
  • Resources
  • Events
  • Courses
  • EdTech Product for Review
  • Sponsored/Paid Post Service
  • Our Clients
  • FAQ’S
  • Contact Us
  • Important Links
  • Sitemap
  • Terms of Use
  • Privacy Policy
newsletter
Join 100K+ subscribers!

Subscribe to our weekly newsletter that brings the latest EdTech news, trends, insights, reports, interviews, etc. for educators, school leaders, entrepreneurs, investors, & others.

loader
Zero spam, Unsubscribe at any time.
Go to mobile version
Welcome Back!

Sign in to your account

Lost your password?