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Reading: Key Findings – What Teachers Think About Game Based Learning
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Home > Data & Statistics > Key Findings – What Teachers Think About Game Based Learning
Data & Statistics

Key Findings – What Teachers Think About Game Based Learning

Editorial Team Published Jun 9, 2013
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Key Findings - What Teachers Think About Game Based Learning
Key Findings - What Teachers Think About Game Based Learning
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In recent years, Games have long been an effective way to engage kids. Game-based learning has received increased attention as a way to motivate students and engage them with the material.

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We Are Teachers , a great online resource for educators surveyed

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309 K–12 classroom teachers from public, private and religious schools across the country, to know how they use games. They found that 67% use traditional and digital games in the classroom. Just 22% said they didn’t have time to integrate digital games and 56% say they don’t have adequate access to computers for digital game time. Here is a pictorial representation of the key findings from the survey on what teachers think about game-based learning.

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Key Findings – What Teachers Think About Game-Based Learning

TAGGED: Administrators, Data & Stats, Game Based Learning, Infographics, Teachers/Educators
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By Editorial Team
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EdTechReview (ETR) is a premier media platform and community for educational stakeholders to connect and find useful news, information and resources on educational technology having a niche subscriber base of 120K+ and an annual readership of 3M+ from over 220 countries and territories across the globe.
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